I like the concept! And would like it even more if I could find a way to move forward on the conveyer belt after I got pushed back. Because when I am almost falling in the black pit there's no way to get back in the game. Maybe everytime you collect a good part you go a bit forward?
This is a really cool idea. I agree with the other commenter about the difficulty setting after many tries I still haven't saved a single toy :( But if that is improved a little this can become really fun!
This is an interesting game. You may want to rethink your difficulty scaling; I keep getting big groups of enemies before I even see a torso. And even besides the enemies, I can get a ton of garbage coming at me with no way to avoid it, and since there's no way to recover distance it only needs to happen a couple of times to lose. Also I would appreciate a volume control. I do like the way it looks and I think I would have fun with it if I could actually progress reliably.
Hey thanks for your input, appreciate it. You're right its a bit weird for the difficulty & spawning. I will take this feedback and apply it to the next update!
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I like the concept! And would like it even more if I could find a way to move forward on the conveyer belt after I got pushed back. Because when I am almost falling in the black pit there's no way to get back in the game. Maybe everytime you collect a good part you go a bit forward?
Thanks for the feedback! I'll see whats up in the update, you can also use your jet pack to move forward
oh really :O
This is a really cool idea. I agree with the other commenter about the difficulty setting after many tries I still haven't saved a single toy :( But if that is improved a little this can become really fun!
Thanks for playing! Yah this is the first thing I'm going to fix in the update Lol
This is an interesting game. You may want to rethink your difficulty scaling; I keep getting big groups of enemies before I even see a torso. And even besides the enemies, I can get a ton of garbage coming at me with no way to avoid it, and since there's no way to recover distance it only needs to happen a couple of times to lose. Also I would appreciate a volume control. I do like the way it looks and I think I would have fun with it if I could actually progress reliably.
Hey thanks for your input, appreciate it. You're right its a bit weird for the difficulty & spawning. I will take this feedback and apply it to the next update!