This was a great little game. Sad it was so short. This would be perfect for a longer game or maybe a collection of short tales. Either way fantastic game!
This was quirky in a good way, kept me interested because it had this weird vibe to it. Loved the setting, very unusual for horror games and therefore very cool. I wish there was more backstory (maybe I missed it) to give some reasoning for the ending but hey, different folks etc. :)
Thanks for playing our game. You are right on the journal feedback, it doesn't need one.. there's a reason its in the game ha Originally I wrote the code to handle multiple story's to pack into an anthology to sale, so each story would be using the same code and I had more use of the journal in the others. But definitely could just disable it in this one and enable in others.
But I didn't like how the project was going & stopped it, so I just released this one finished story free instead of leaving it in the abyss never to be played. Hopefully in the future I will bring this Anthology idea to life once I feel more confident in doing one
Thanks for the reply, I always love dev insights, because there's always some reason for things in games. Personally, I'd love to see an anthology but this one story was already fun enough, so no stress and I will definitely peek into your other games!
First off I had no clue until the very end Jar was in this, so that's pretty dope! Second I LOVED the tone of this game so much! It felt so playful then suddenly intense!
This game looked really well put together. I liked that it had a story and I liked how the environments looked full and had plenty of detail. I enjoyed it a lot.
Though it was a fairly short experience, I really enjoyed the story Luggage told.
Though seemingly simplistic in nature, I feel that Luggage delivered what it could in terms of a narrative experience. It was a surreal treat to dive into, and I loved the cinematic take on its gameplay.
I had a good time with this game! The story was a bit confusing at first but it lines up once you pay attention to the details! If you're curious about my experience, then you can check out the video on my channel or watch the video I posted here!
I love the whole overall feel of the game, it felt incredibly vintage and had a pretty cool 80's aesthetic to it, Surprisingly not alot of other people have messed with games in that time period. I also enjoyed the psychological horror aspect of the game. it had a way of making me feel uncomfortable for some reason. Great job
I really like it when a game creates a little world for the player to experience, and this game did it well, good experience,I am pretty sure this project was a fun one to work on.
This was a good game :) I wish there was a little more to it, but I did enjoy my time playing it. A really positive quality the game had to it was the music! It was very unnerving.
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This was a great little game. Sad it was so short. This would be perfect for a longer game or maybe a collection of short tales. Either way fantastic game!
Your games are getting better and better :)
Full Play No Commentary
This game was really good and fun GreatJob! Game starts at 3:23
Was really good but way to short lol I wanted to learn more about why he did what he did. Very cool though ! Your game is 3rd and starts at 12:33
This was quirky in a good way, kept me interested because it had this weird vibe to it. Loved the setting, very unusual for horror games and therefore very cool. I wish there was more backstory (maybe I missed it) to give some reasoning for the ending but hey, different folks etc. :)
Thanks for playing our game. You are right on the journal feedback, it doesn't need one.. there's a reason its in the game ha
Originally I wrote the code to handle multiple story's to pack into an anthology to sale, so each story would be using the same code and I had more use of the journal in the others. But definitely could just disable it in this one and enable in others.
But I didn't like how the project was going & stopped it, so I just released this one finished story free instead of leaving it in the abyss never to be played. Hopefully in the future I will bring this Anthology idea to life once I feel more confident in doing one
Thanks for the reply, I always love dev insights, because there's always some reason for things in games. Personally, I'd love to see an anthology but this one story was already fun enough, so no stress and I will definitely peek into your other games!
First off I had no clue until the very end Jar was in this, so that's pretty dope! Second I LOVED the tone of this game so much! It felt so playful then suddenly intense!
This game looked really well put together. I liked that it had a story and I liked how the environments looked full and had plenty of detail. I enjoyed it a lot.
Hyo good game man!!! I really liked the graphics, and the story is very good, nice to have games that give us another perspective
Keep it up
Gameplay PT-BR
This was really good, love the atmosphere it presents, and the voice acting. Thanks for making this!
Really interesting story and good gameplay (2nd game)
Very cool story. Just seems to get going before it ends but loved the interaction and settings.
Though it was a fairly short experience, I really enjoyed the story Luggage told.
Though seemingly simplistic in nature, I feel that Luggage delivered what it could in terms of a narrative experience. It was a surreal treat to dive into, and I loved the cinematic take on its gameplay.From the questionable British accents to the NPC's walking around, your game definitely had a charm to it.
Good story telling to go with it! Fun game.
Check out my video 🙂
A short game with a good story. Nice.
Game starts at 0:41really enjoyed it. love the ps2 vibe it gave me and the story was amazing. great job
I love the whole overall feel of the game, it felt incredibly vintage and had a pretty cool 80's aesthetic to it, Surprisingly not alot of other people have messed with games in that time period. I also enjoyed the psychological horror aspect of the game. it had a way of making me feel uncomfortable for some reason. Great job
Such a visually pleasing game!
creepy game! dream sequence was A1 8/10
Going on a trip and accidentally putting an axe in my friends head sounds like a pretty nice trip to my.
Very interesting game, really enjoyed it and really liked the music, Hoping for a full game <3
I really like it when a game creates a little world for the player to experience, and this game did it well, good experience,I am pretty sure this project was a fun one to work on.
Enjoyed this! hoping for a sequel. Bit confused about the different accents though.
Interesting game. I don't know why the luggage was the catalyst for what happened, but it was still pretty cool xD
This was a good game :) I wish there was a little more to it, but I did enjoy my time playing it. A really positive quality the game had to it was the music! It was very unnerving.
The airport was well designed. Lots of people walking around to add value. Not scary, but definitely creepy!
This was really done well. Made me want to see what happened. Now I need to see what did Gale do to us. Good game! Game starts at 3:42
I'm sure Gale deserved it
Really enjoyed it. Not really scary but great story with an awesome style.
I really enjoyed this game I would highly recommend you play it.
Good game, my brain is too slow to comprehend the story though lol.
pretty good!
Nice little game. Voice acting got me way better than it should have!